Avatar

: A flexible 3/2 flier that can re-trigger your own "enters" abilities or remove a blocker.

According to the Official Prerelease Guide , every color pair has a "signpost uncommon" that dictates its strategy: Color Pair Strategy Focus Tempo/Aggro using evasive creatures. Blue-Black (UB) Control deck focusing on card advantage and spirit tokens. Black-Red (BR) Firebending Pure aggro with direct damage and fast creatures. Red-Green (RG) 4+ Power Matters Midrange/Ramp using large creatures like Tiger-Dillo. Green-White (GW)

: Due to the presence of powerful "bomb" rares, reviewers on Reddit recommend drafting 6–8 pieces of removal to ensure you can answer late-game threats. avatar

[Draft] The Ultimate Guide to Avatar: The Last Airbender Draft : r/spikes

: Each color has payoffs for having mostly one basic land type, which can be powerful if you find your lane is open early. : A flexible 3/2 flier that can re-trigger

: A flexible blue "Man-o'-War" effect that can bounce any nonland permanent and later become a creature.

: A top-tier white removal creature that temporarily exiles an opponent's threat, perfect for aggressive decks. Black-Red (BR) Firebending Pure aggro with direct damage

: A versatile red Lesson spell that can deal 4 damage to one target or sweep small tokens.