: Combat is centered on four-man squads, emphasizing teamwork and shared objectives rather than individual "lone wolf" play.
: Utilizing the Frostbite 1.5 engine , the game featured "Destruction 2.0," allowing players to level entire buildings and clear cover, which fundamentally changed tactical approaches during matches.
: Uniquely for the series, the game removed the "prone" (lying down) mechanic to speed up gameplay and reduce camping, a decision that remains debated but generally seen as a defining trait of its pacing. Multiplayer: The "Rush" Peak