The air in the grew colder the moment the longships from the far north touched the southern shores. They called themselves the Kirrmans , a tribe of fierce warriors who brought with them a secret that even the seasoned masters of the Blackthorn Arena couldn't quite fathom. The Arrival of the Beast
For generations, your family held the Blackthorn Arena, the oldest in the realm, until shame stripped it away. Now, having returned as a nameless merchant to buy back your legacy, you face a new threat: "The Roar from the North". Blackthorn.Arena.The.Roar.from.the.North-CODEX....
: Among the chaos, you found an opportunity to recruit one of the three unique northern champions, a warrior who could bridge the gap between human strategy and beastial rage. The air in the grew colder the moment
To survive this northern onslaught, you had to adapt. You sent your most loyal slaves to track the Kirrmans, eventually uncovering the path to the , unlocking the ability for your own gladiators to take on werebear and werewolf forms. Now, having returned as a nameless merchant to
As the arena master, you watched from the high box as a massive northern champion took the sand. He didn't carry a shield. Instead, he carried the curse, or perhaps, its gift.
: With a bone-chilling howl, the warrior’s form shifted, his skin sprouting thick fur and his muscles bulging until a werewolf stood where a man had been.
: You outfitted your champions in the Kirrmans' specialized armor sets and armed them with unique northern weapons, preparing for the inevitable grand games.