The flame—the burning power she had carried since childhood—was no longer a roaring hearth. It was a flickering candle, pale and translucent against the encroaching shadows of the Desert of Death. She thought of her uncle and Farador, lost somewhere in this desolate expanse of abandoned settlements and silent caves.
To see these atmospheric locations and the challenges Alice faces in action, you can watch a full playthrough here:
"It's getting weaker," she whispered, looking down at her palm.
The air behind the Great Fissure tasted of stale ash and forgotten storms. Alice pressed her hand against the cold stone of the canyon wall, feeling the rhythmic, sickening thrum of the Darkness that had claimed this side of the world decades ago.
A sudden gust of wind, unnaturally cold, swept through the ravine. It wasn't just air; it was a physical weight, the lingering malice of the Dark Warrior’s hurricane. She reached into her satchel, her fingers brushing against the cold metal of a medallion—a small comfort in a place where regular people had long since ceased to walk.