They are notoriously difficult to control. Their story is one of dual identity: they are your most loyal defenders against the "heathen" hordes, yet they are always one perceived slight away from declaring their own independent "Sich" and turning their blades against their former masters. Diplomatic Web
Give them too much power, and they may demand more than you can give, leading to a "Coup" or internal strife that can tear a kingdom apart from within. Guardians of the Frontier Expansion - Europa Universalis 4: The Cossacks ...
This transforms the world map from a collection of targets into a complex web of long-term relationships where a "betrayal" on the battlefield has lasting consequences for your dynasty's reputation. The Tengri Spirit They are notoriously difficult to control
At its heart, this is a tale of . As a ruler, you no longer govern in a vacuum; you must balance the competing interests of the Estates —the Clergy, the Nobility, the Burghers, and the namesake Cossacks. Guardians of the Frontier This transforms the world