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: Don't focus on one stat too early. Spread training to unlock varied events.

: The final outcome is determined by your total Affection and the highest stat achieved by the end of the semester. [Fetishism_Pocket_(Nekometaru)]_Houkago_Trainin...

: Training while the character is in a "Bad" mood can lead to failures and stat penalties. Daily Routine : Check current Condition. Perform 1-2 high-intensity trainings if Condition is Good. End with a rest or "Reward" action to maintain Affection. : Don't focus on one stat too early

: Use multiple save slots before major training milestones to retry if the RNG (randomness) isn't in your favor. 🛠️ Progression : Training while the character is in a

Houkago Training is a casual management and interaction game focused on training a character after school. Success depends on balancing her physical stats with her "Condition" and "Affection" levels. 📈 Core Gameplay Mechanics

: Reaching specific stat thresholds (e.g., Strength 50) triggers unique "After School" events.

: Unlock more intimate interactions and dialogue by consistently successful training and gifting. 💡 Strategy Tips