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While active, your robot's "internal temperature" rises. Every 3 seconds, a random voxel block on your armor melts away.

On impact, it creates a localized gravity field for 1.5 seconds.

Instead of losing a limb permanently, this feature allows you to retrieve severed parts.

It pulls in nearby loose voxels (debris from fallen robots) and creates a temporary "junk shield" around the impact point, or pulls enemies toward the center of a hammer swing.

If a limb (arm or leg) is sliced off, it remains on the arena floor as a "physics object."

By standing over your limb for 2 seconds, the robot performs a quick "emergency weld," reattaching the part with 25% of its original integrity.

Since this version is relatively stable, ensure any new logic is injected into the UpgradeTree or RobotPrefab scripts to avoid breaking the existing physics engine.

It adds a high-risk/high-reward recovery phase during chaotic fights, allowing players to salvage a run that would otherwise end due to a lack of mobility or offense. 2. "Overclocked Decay" (Activated Ability)

Showcases

Théâtre Antique d’Orange, France

Public spacesTheater
FiИ™ier: Clone.Drone.in.the.Danger.Zone.v1.3.1.3...

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Barco projectors

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sqm projection canvas

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WATCHOUT servers

Discover how L’Odyssée Sonore brings a 2000-year-old theatre to life with breathtaking projection mapping powered by WATCHOUT.

WATCHOUT 7.7.1 Out Now

January 28, 2025

WATCHOUT 7.7 brings powerful new features and workflow improvements designed to make productions smoother, smarter, and more creative. Free download. Latest release: 7.7.1

USITT26

March 19-21, 2026

Come talk WATCHOUT at USITT in Long Beach, California, with Dataton partners Show Sage, booth 573, usitt.org