: This version included the first broad release of the procedural map generator, featuring Hills, Fluvial, and Coastal topographies.
The progression system was rebuilt from the ground up to add strategic weight to your choices.
The 1.9 update specifically targeted the path with a complete rework of the Monastery.
The file represents a specific iteration of the massive 1.9 "clergical" overhaul for Polymorph Games' grid-less medieval city builder. This version (v1.9.1.3) serves as a refined patch following the major 1.9 launch, stabilizing the ambitious new systems that fundamentally changed how players manage their settlements. Core Overhaul: The Shift to Taxation
: Players must now invest influence into specific Estates— Labor, Clergy, or Kingdom .
: While markets still exist, taxes provide the primary steady income. However, high taxes directly impact villager happiness, requiring a delicate political balance. Revised Progression and Estates