Gamemaker: Studio Course Level 2 May 2026

Below is a structured examination paper designed for this level. Part 1: Technical Vocabulary (Multiple Choice)

Write a line of GML code that moves an object 5 pixels to the right only if the vk_right key is pressed. GameMaker: Studio Course Level 2

Describe how you would use a "Collision Event" to destroy a "Collectible" object when the "Player" object touches it. Part 3: Practical Application (Project Scenario) Below is a structured examination paper designed for

Placing code in the parent ensures that all children automatically inherit the behavior, making updates easier. GameMaker: Studio Course Level 2

Explain the difference between instance_create_layer and instance_create_depth .