Guilty Gear Isuka [xbox — Classic]
: A 2D side-scrolling beat 'em up where players fight waves of enemies. On Xbox, this mode was specifically adapted for Xbox Live (though the service is now defunct). Characters & Visuals
: Unlike other entries, characters do not automatically face their opponent. A dedicated "Turn" button is required to change directions. Guilty Gear Isuka [Xbox Classic]
: Replaces the standard health system with "Souls" . When health is depleted, a Soul is consumed to refill the bar; the match only ends when all Souls are lost. : A 2D side-scrolling beat 'em up where
: Retains the series' high-resolution 2D sprites but adds new backgrounds such as rooftops and haunted libraries. Guilty Gear Isuka [Xbox Classic]