: Key character interactions depend on stats like Lust and Submission . For example, high Lust is required to invite certain characters to your room at night.
The game revolves around managing time, energy, and social stats to unlock events and progress the story:
: Activity clubs (Goth, Paranormal, etc.) are unlocked as the story progresses, usually requiring at least four days of game time and six attended classes. Early Version Progression (v0.07x) High School Days v0.072
: Early events involve managing her Lust levels through nighttime room visits.
: Her storyline often involves jealousy-themed events triggered by spending time with other girls. Wiki Home page - The High School Days Game : Key character interactions depend on stats like
: Taking classes consumes energy (e.g., 40 points) and advances the game time.
: Progression involves specific quests like buying items from the PC, getting them wrapped at the mall, and preparing for a beach contest. Early Version Progression (v0
: You must attend classes in Room 7 at specific times (typically 7:00 AM and 12:00 PM). Missing class more than five times triggers disciplinary action from the Principal.