When two characters target each other, they enter a where their card's dice values are compared.
: Each time your group's emotion level rises, you choose a powerful buff or tactical modifier. These are categorized into Awakening (beneficial) or Breakdown (high risk/reward). 4. Key Pages & Passive Attribution Library Of Ruina
: At the start of a turn, every character rolls dice to determine their speed. When two characters target each other, they enter
: Used to Block (reduce damage) or Dodge (avoid damage entirely and potentially reuse the die). When two characters target each other
: Used to deal damage and "stagger" damage to opponents.