Map.txd Official

Use clear names to match your DFF models (e.g., bridge_support_diff.png ). 4. Implementation (MTA Example)

Use 32-bit PNGs or TGAs to create transparent areas for chain-link fences, leaves, or glass (e.g., fence_mask.png ). map.txd

Add these to make surfaces look wet, metallic, or polished (e.g., metal_spec.png ). Use clear names to match your DFF models (e

Concrete, asphalt, brick walls, graffiti, store signs, metal gratings. or glass (e.g.

local txd = engineLoadTXD("map.txd") engineImportTXD(txd, 2357) -- Replaces textures for object 2357 Use code with caution. Copied to clipboard