Medieval-2-total-war-kingdoms-1.5-third-age-3.2... ◆

Some newer Steam versions do not have a dedicated kingdoms.exe . You may need to copy medieval2.exe and rename the copy to kingdoms.exe in the same directory for the mod to recognize it.

Because TATW is a community mod rather than official DLC, installation requires manual steps to ensure compatibility, especially for Steam users. medieval-2-total-war-kingdoms-1.5-third-age-3.2...

Ensure you have Medieval II: Total War and its Kingdoms expansion installed. Some newer Steam versions do not have a dedicated kingdoms

Run the installers in order, directing them to your Medieval II "mods" folder (e.g., SteamApps\common\Medieval II Total War\mods ). Launching the Mod: Ensure you have Medieval II: Total War and

You typically need three core installers: Part 1 of 2 , Part 2 of 2 , and the 3.2 Patch .

For further community support, guides, and download mirrors, the official Third Age Total War Center remains the primary hub for the project.

Rename one of the official expansion folders (like americas ) to americas_backup and rename your Third_Age_3 folder to americas . Launching the Americas campaign from Steam will then load Third Age.