Rashemen_campaign_guide_[hq].zip -
: Detailed lore on how the "veil" between the material world and the Feywild is thin in Rashemen, resulting in a land filled with nature spirits.
: A Fantasy Grounds VTT version is also available for digital play. Rashemen_Campaign_Guide_[HQ].zip
The is a highly regarded community-created supplement for Dungeons & Dragons (5th Edition), focusing on the "Unapproachable East" of the Forgotten Realms. : Detailed lore on how the "veil" between
The guide provides a deep dive into the land of berserkers and spirits, filling a gap in official 5E material: : 1 Full Class : The Wychlaran, who truly govern the nation. The guide provides a deep dive into the
: 5 new feats (like Lodge Berserker) and 11 new spells specific to the region's magic. 🗺️ Setting Highlights Rashemen is distinct from the typical Sword Coast settings:
: A rugged, cold land of pine forests, snow-covered mountains, and hot, brief summers.
: Subclasses that lean into the "Viking-esque" and spirit-infused nature of the region. 3 Playable Races : Hagspawn, Spirit Folk, and Taer.
: Detailed lore on how the "veil" between the material world and the Feywild is thin in Rashemen, resulting in a land filled with nature spirits.
: A Fantasy Grounds VTT version is also available for digital play.
The is a highly regarded community-created supplement for Dungeons & Dragons (5th Edition), focusing on the "Unapproachable East" of the Forgotten Realms.
The guide provides a deep dive into the land of berserkers and spirits, filling a gap in official 5E material: : 1 Full Class : The Wychlaran, who truly govern the nation.
: 5 new feats (like Lodge Berserker) and 11 new spells specific to the region's magic. 🗺️ Setting Highlights Rashemen is distinct from the typical Sword Coast settings:
: A rugged, cold land of pine forests, snow-covered mountains, and hot, brief summers.
: Subclasses that lean into the "Viking-esque" and spirit-infused nature of the region. 3 Playable Races : Hagspawn, Spirit Folk, and Taer.