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By Addy Osmani and Hassan Djirdeh

Code Smart, Scale Fast, Conquer Challenges

Learn tools and techniques to build and maintain large-scale React web applications.

Or  for free.
Building Large Scale Web Apps: A React Field Guide. By Addy Osmani and Hassan Djirdeh

“Building Large Scale Web Apps” is a toolkit to managing large-scale React applications.

React as a library allows you to start building user interfaces quickly and easily. But how do things scale as an application grows? How do you ensure that your codebase remains manageable, your performance metrics stay on point, and your team continues to work cohesively as the project evolves?

In this book, you'll uncover strategies that industry professionals use to build scalable, performant, and maintainable React applications, all without becoming overwhelmed by complexity.

Together, we've spent well over two decades building within or consulting for

The Google logo.
The Doordash logo.
The Instacart logo.
The Netflix logo.
The X logo.
The YouTube logo.
The Shopify logo.
The Ebay logo.

"Intro to Geometry Nodes using Blender 3.3" is more than a software tutorial; it is a primer on a new way of thinking about 3D space. By mastering the node-based workflow, artists gain the flexibility to experiment without fear of "breaking" their models, ultimately bridging the gap between technical programming and visual artistry.

By the end of the program, a student is no longer just a modeler; they are a technical artist. They possess the ability to create custom tools and generators that can be reused across multiple projects, significantly increasing their productivity and creative range. Conclusion

The Udemy course serves as a vital gateway for 3D artists transitioning from traditional destructive modeling to the powerful world of procedural workflows. Released during a pivotal era for Blender, this course focuses on the "Fields" system introduced in version 3.0, which revolutionized how users interact with data within the software. The Shift to Proceduralism

At its core, the course addresses the steep learning curve associated with Geometry Nodes. Unlike standard modeling, where changes are permanent and manual, Geometry Nodes allow artists to create systems. Whether it’s scattering pebbles across a landscape or generating a complex architectural structure, the course teaches students how to build "node trees" that remain fully editable. This non-destructive approach is the industry standard in modern VFX and game development, making the course highly relevant for those looking to professionalize their skills. Curriculum Structure

Managing thousands of objects efficiently without crashing the computer.

The curriculum is typically structured to move from foundational logic to practical application. It begins by demystifying the interface and the spreadsheet editor—a crucial tool for monitoring attribute data. Early lessons focus on basic concepts like:

Learning how to place objects on surfaces.

Some other things!

Descriptive content, continous updates, and soundbites from industry professionals.

Descriptive, not prescriptive

When explaining content, we follow a descriptive approach, not prescriptive. In other words, we don’t tell you what specific tools or libraries you have to use to be successful. Rather, we focus on explaining a concept and employ certain libraries or tools to illustrate that concept.

React-focused with universal concepts

While the book is React-focused, it teaches universal concepts that transcend all web development frameworks. It's designed to enhance your understanding of building web applications that are scalable, maintainable, and adaptable, regardless of the specific technology stack.

Continous, frequent updates

Purchasing the e-book gives you access to all new content, edits, and improvements forever. In fact, we're currently working on adding three new chapters soon — Routing, User-centric API design, and React in 2024. Check out the Changelog to follow along on all the updates we'll make.

Soundbites from industry professionals

In the book, we share soundbites and thoughts from industry professionals. These soundbites are shared from start-up owners and software engineers who work at Doordash, Netflix, Spotify, and more.

Back cover of physical book
Front cover of physical book
Back cover of physical book
Contents of physical book

Industry nuggets

Nuggets of wisdom from industry professionals

Jem Young

Maxi Ferreira

Emma Bostian

Zeno Rocha

Francine Navarro

Jeffrey Peng

And others!

Udemy - Intro To Geometry Nodes Using Blender 3.3 -

"Intro to Geometry Nodes using Blender 3.3" is more than a software tutorial; it is a primer on a new way of thinking about 3D space. By mastering the node-based workflow, artists gain the flexibility to experiment without fear of "breaking" their models, ultimately bridging the gap between technical programming and visual artistry.

By the end of the program, a student is no longer just a modeler; they are a technical artist. They possess the ability to create custom tools and generators that can be reused across multiple projects, significantly increasing their productivity and creative range. Conclusion Udemy - Intro to Geometry Nodes using Blender 3.3

The Udemy course serves as a vital gateway for 3D artists transitioning from traditional destructive modeling to the powerful world of procedural workflows. Released during a pivotal era for Blender, this course focuses on the "Fields" system introduced in version 3.0, which revolutionized how users interact with data within the software. The Shift to Proceduralism "Intro to Geometry Nodes using Blender 3

At its core, the course addresses the steep learning curve associated with Geometry Nodes. Unlike standard modeling, where changes are permanent and manual, Geometry Nodes allow artists to create systems. Whether it’s scattering pebbles across a landscape or generating a complex architectural structure, the course teaches students how to build "node trees" that remain fully editable. This non-destructive approach is the industry standard in modern VFX and game development, making the course highly relevant for those looking to professionalize their skills. Curriculum Structure They possess the ability to create custom tools

Managing thousands of objects efficiently without crashing the computer.

The curriculum is typically structured to move from foundational logic to practical application. It begins by demystifying the interface and the spreadsheet editor—a crucial tool for monitoring attribute data. Early lessons focus on basic concepts like:

Learning how to place objects on surfaces.

Who we are

Heyo! We're Addy & Hassan — Engineers & Educators.

Profile picture of Addy Osmani

AddyOsmani

I'm an engineering leader working on Google Chrome and I lead up Chrome's Developer Experience organization, helping reduce the friction for developers to build great user experiences.

HassanDjirdeh

I'm a senior software engineer and have built large production web applications at organizations like Doordash, Instacart, and Shopify.

Profile picture of Addy Osmani

Pick your package

“Building Large Scale Web Apps” is available in either an e-book or as a physical copy.

E-book

Great for digital learners.

$24.99USD

  • 300+ pages
  • PDF or EPub (or both)
  • All future updates
Buy with Leanpub Or buy with Apple Books or Google Play

Physical copy (softcover)

Perfect for hands-on referencers.

$49.99USD

  • 300+ pages
  • Softcover
  • Something to put on your bookshelf
  • Interested in both the e-book and physical copy? Purchase both separately!
Buy Physical Copy

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