Instead of a static dashboard, components appear and disappear based on context.
An artist using a tablet might have their color palette "unanchored" so it follows their stylus, rather than sitting in a fixed sidebar. Uforankret GUI
The GUI adjusts its size and complexity based on its distance from the user in a 3D space. Instead of a static dashboard, components appear and
While the freedom of an unanchored GUI is exciting, it comes with challenges. Design must account for (too much movement can be distracting) and discoverability (if an element isn't anchored, how does the user find it again?). Instead of a static dashboard
Elements can "float" where they are most relevant to the user’s current task.