Fixed issues with weapon animations, audio syncing (notably for the tactical crossbow), and balancing of damage values.
Tweaked enemy patrol paths and reaction times, specifically fixing instances where enemies would stand still or stare at walls.
Following a public apology from publisher , several updates were released to stabilize the title:
Fixed issues with weapon animations, audio syncing (notably for the tactical crossbow), and balancing of damage values.
Tweaked enemy patrol paths and reaction times, specifically fixing instances where enemies would stand still or stare at walls.
Following a public apology from publisher , several updates were released to stabilize the title: